Imagine a classroom where students put away their smart phones and enthusiastically participate in learning activities that unleash creativity and refine critical thinking. Students today live and learn in a transmedia environment that demands multi-modal writing skills and multiple literacies. This collection brings together 17 new essays on using comics and graphic novels to provide both a learning framework and hands-on strategies that transform students' learning experiences through literary forms they respond to.
Inhaltsverzeichnis
Table of Contents
Acknowledgments
Foreword by James Sturm
Introduction: Enjoyment and Learning (David D. Seelow)
Part 1. Leaping Tall Buildings: Comics and Literacy for a New Century
Teaching the Mythic with Pop Culture and Graphic Novels (Christina Angel)
Your Brain on Comics: The Graphic Novel in the College Classroom
(Carly L. Cate and Marck L. Beggs)
Comics and the City: Writing and the New American Student (Stafford Gregoire)
Viewing Comics as Education Through Art (Kerry Freedman)
Death in Ancient Philosophy and the Sandman Series:
A Case Study in Inquiry-Based Learning (Gerol Petruzella)
Reading Right to Left: Manga in the Classroom, at Fan
Conventions and Online (Derek McGrath)
Saving the World One Class at a Time: Teaching Superhero
Comics (David D. Seelow)
Interlude: The Infrastructure of Learning Building Institutions: Comics Studies at the University of Wisconsin-Madison, a North American Case Study (Leah Misemer)
Comics Studies at the University of Dundee: A Transatlantic
Case Study (Chris Murray)
Comics in the Community: Opportunities for Creativity and Collaboration in Community-Based Settings (Michael Bitz)
Reading and Writing Comics and Graphic Novels: Collaborative Best Practices Between School Librarians and Teachers (Karen W. Gavigan)
Part 2. Transformative Teaching: Creativity, Technology and Comics for the Future Using Comics Storytelling to Engage Innovation and Transform Education: The "Writing with Pictures" Case (Lida Tsene)
Beyond Hair Bows and Cleavage: Helping Women Draw
Their Iconic Selves (Jessica Baldanzi)
Teaching Comics from Constraints: Oubapo and Other
Experiments in Form, Style and Technique (Chris Reyns-Chikuma)
ComicCrafting: Approaches for Working with Technology
and Creating Comics in the Classroom (Keith McCleary)
Technology and Comics Art: An Interview with Dave Gibbons (Phillip Vaughan)
Choose the Format of Your Destructor: Design Choices for Comic Creators in Print and Digital Media (Daniel Merlin Goodbrey)
Conclusion: Learning In and Around Education (David D. Seelow)
About the Contributors
Index