When young Mara Green first entered Ambergrove in Ranger's Odyssey and learned that what she thought was fantasy was actually another world-a real world-that was the land of her ancestors, Ambergrovian DUNGEONS & DRAGONS was the natural next step. Dawn of the Dragonwolf, a campaign and mini core book, allowed players to create Ambergrovian characters and play adventures that follow Mara's journey in Ranger's Odyssey. However, at that time, Mara's adventure was only just beginning.
This full Adventurer's Guide places players in the age after Mara's adventures, the age when magic has returned to Ambergrove, and other elements that had long-since been lost to time have returned with it. Your Ambergrovian Adventurer's Guide includes:
§ Seven playable races, ten subraces, and dozens of half-race combinations
§ Nine classes, twenty-five subclasses, and five class spell books
§ Seven player characters from the Dragonwolf trilogy and five player characters from Hammer and Flame
§ The Ambergrovian language, Grovish, plus a QR code for the free downloadable font
§ Additional worldbuilding information such as backgrounds, special items, companion creatures and other encounterable creatures, Ambergrove's pantheon, NPCs from the books, and more!
Want to create a half Gnome and half Mining Dwarf earth Elementalist, a generic human from Minnesota who's suddenly fighting monsters in a fantasy land, or even just play a game as a beloved book character? You can! Let this comprehensive guide take you deep into Ambergrove, and experience this world for yourself.